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Discussion: CGSculpt - Boss Battle - deadline 15 septembre

  1. #1
    Big Boss Avatar de genghiskhan
    Date d'inscription
    janvier 2003
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    R15 Studio
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    CGSculpt - Boss Battle - 15 juin au 15 septembre


    on clique pour y aller

    le site CGSculpt lance un concours du 15 juin au 15 septembre.

    Inventez et sculptez un adversaire redoutable si sinistre et si puissant qu'il constitue un défi insurmontable à la victoire dans la bataille.
    Vous pouvez créer une histoire en arrière plan et proposer des roughs pour appuyer votre boss


    1st Place.......
    • Impression 3D - Approximativement 35cm impression de votre "BOSS" sponsorisé par Protodemonn
    • Une licence de ZBrush sponsorisé par Pixologic
    • n poster BOSS BATTLE - format large de votre "BOSS"
    • Une interview une page sur votre realisation sur le site de CGsculpt.org



    2nd Place.......
    • Impression 3D - Approximativement 20cm impression de votre "BOSS" sponsorisé par Protodemon
    • Une licence de ZBrush sponsorisé par Pixologic
    • Un poster BOSS BATTLE - format large de votre "BOSS"


    3rd Place.......
    • Un poster BOSS BATTLE - format large de votre "BOSS"
    Dernière modification par genghiskhan ; 16/06/2010 à 11h18.
    i7 4790K/32GoDDR3/GTX1070 - Genghis Khan

  2. #2
    Big Boss Avatar de genghiskhan
    Date d'inscription
    janvier 2003
    C4D version
    R15 Studio
    OS
    Windows 10 Pro 64bits
    Messages
    5 166
    Billets dans le blog
    1

    Re*: CGSculpt - Boss Battle - deadline 15 septembre

    Les règles du concours

    Process

    • Create a thread on CGSculpt.org within the Boss Battle forum to share your progress from design to final sculpture.
    • It is preferred, but not required, that you write a brief back story (2-10 sentences long) describing the environment in which this Boss resides and a history of how your character has taken root as the ultimate antagonist within its world.
    • It is preferred, but not required, that you post 2D concepts, references, or rough quick sculpt concepts of the character design prior to creating your finished sculpture.
    • Share your work in progress as you develop your character. (Artists who do not share their work in progress and only post on the final days of the contest will receive score deductions.)
    • Create a pedestal for your final character to showcase your work.
    • Illuminate your character using any lighting or rendering solution you choose. HDR and image based lighting are acceptable.
    • Render a beauty pass image of your sculpture no larger than 1300x1300 pixels or 400k. This image may contain post effects and editing as long as you do not alter the shape or detail of the model.
    • Render a set of unedited images of your model from the following views: front, side, three quarters, and back. These should be no more than 1000x1000 pixels each.


    Guidelines and Policies
    • The design must be unique and original, created exclusively for this contest.
    • You must create the artwork on your own and are required to design and sculpt the character without collaboration.
    • Your final sculpture and pedestal combined must be under 40 million polygons.
    • You may use any 3D sculpting software.
    • The judges' decision is final and by entering you agree not to contest the outcome.
    • You retain all rights to your Boss Battle artwork and by entering this contest you agree to allow CGSculpt.org to display images of your Boss Battle artwork for promotional puposes.
    • The sponsors are responsible for awarding prizes to the winners. If a sponsor withdraws from supporting the contest, CGSculpt cannot be held liable to replace the item.
    • By entering Boss Battle you uphold that all of your submitted artwork, designs, writting, and supporting images are solely your creation and intellectual property.
    • If you win a 3D print your model may require minor modifications to allow for physical fabrication. To receive the prize of a 3D print your cooperation is necessary.


    Prohibited Subjects and Techniques
    • Distasteful use of nudity and other offensive topics - Please use good judgement.
    • 2D texture maps applied to your model - The final asset must be an untextured sculpture.
    • Likenesses of famous individuals - You may choose to use a likeness of someone as a starting point, but you must obtain their consent.
    • Architectural backgrounds and environments - Your model should be free standing on its pedestal. The pedestal may contain minor elements such as stonework, dirt, or paving.
    • Scan data or purchased model components - The entire creation must be your original artwork.
    Dernière modification par genghiskhan ; 15/06/2010 à 22h39.
    i7 4790K/32GoDDR3/GTX1070 - Genghis Khan

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