Voir la version complète : NVArt competition -> personal entry

14/11/2007, 23h06
hi to all,
this is my personal entry for the Nvidia competiiton. actually they are three of them.
it's about a project that almost became an obsession, (i was really lost inside Meg, :wink:) but i hope it's over now :D
all images are part of my 'inside Meg' studies.
the female model is in the standards objects library in Maxon's Cinema 4d package.
the setup is as minimal as possible:
one camera (inside),one light, one model & one procedural shader, used in the scene.
feel free to get Inside Meg and watch bright colors reflect her emotions & thoughts.
ps: this is an "as is" cinema's 4d render output. no further 2d editing.

http://forums.cgsociety.org/showthread.php?f=229&t=560374 (http://forums.cgsociety.org/showthread.php?f=229&t=560374)

http://forums.cgsociety.org/showthread.php?f=229&t=561188 (http://forums.cgsociety.org/showthread.php?f=229&t=561188)

http://forums.cgsociety.org/showthread.php?f=229&t=561326 (http://forums.cgsociety.org/showthread.php?f=229&t=561326)

if anyone wants to participate , here is the link:

15/11/2007, 08h07

Have to say I'm not convince by the first two picture...but the last one is really really good, like a lot the angle and the huge mass of black, it's much more dynamic than a full page of colour :wink:

15/11/2007, 09h42
+1 with Ethylen

15/11/2007, 10h46
tnx ethylen.
i have the same opinion too.
after endless camera positions & material settings i ended up with 3rd image.
it's a close-up shot of her foot:

it's time for S&T now :art: