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Membre Reconnu
Gourou
L'Open GL jusqu'a deux fois plus rapide dans Leopard (Mac OS X 10.5)
Miam ! :bounce:
A new implementation of the OpenGL industry-standard interface for developing portable, interactive 2D and 3D applications could offer as much as a twofold increase in performance when running under Apple Computer's forthcoming Leopard operating system.
OpenGL improvements
According to a post on Apple's developer website, Mac OS X 10.5 Leopard will support the latest OpenGL 2.1 specification which adds pixel buffer objects, color managed texture images in the sRGB color space, and improvements in the shader programming API.
"Leopard also provides a dramatic increase in OpenGL performance by offloading CPU-based processing onto another thread which can then run on a separate CPU core feeding the GPU," the company told developers. "This can increase, or in some cases, even double the performance of OpenGL-based applications."
Source: http://www.appleinsider.com/article.php?id=2170
C4D R10 + All modules<br />[size=11px]
PIXELLUM[/size] -
Concepteur Réalisateur Multimédia
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