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Membre Reconnu
Squatteur
NVArt competition -> personal entry
hi to all,
this is my personal entry for the Nvidia competiiton. actually they are three of them.
it's about a project that almost became an obsession, (i was really lost inside Meg, :wink but i hope it's over now
all images are part of my 'inside Meg' studies.
the female model is in the standards objects library in Maxon's Cinema 4d package.
the setup is as minimal as possible:
one camera (inside),one light, one model & one procedural shader, used in the scene.
feel free to get Inside Meg and watch bright colors reflect her emotions & thoughts.
ps: this is an "as is" cinema's 4d render output. no further 2d editing.
http://forums.cgsociety.org/showthread.php?f=229&t=560374
http://forums.cgsociety.org/showthread.php?f=229&t=561188
http://forums.cgsociety.org/showthread.php?f=229&t=561326
if anyone wants to participate , here is the link:
http://events.cgsociety.org/NVArt/index.php
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Membre Reconnu
Gourou
Re : NVArt competition -> personal entry
hi,
Have to say I'm not convince by the first two picture...but the last one is really really good, like a lot the angle and the huge mass of black, it's much more dynamic than a full page of colour :wink:
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Membre Reconnu
Pilier
Re*: NVArt competition -> personal entry
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Membre Reconnu
Squatteur
Re : NVArt competition -> personal entry
tnx ethylen.
i have the same opinion too.
after endless camera positions & material settings i ended up with 3rd image.
it's a close-up shot of her foot:
it's time for S&T now :art:
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